Saturday, January 07, 2012

Doo doo doo

Being massive consumers of quality comedy—Seinfeld, Simpsons, 30 Rock, In-betweeners, Blackadder, etc.—lines and scenes from those shows tend to make up a large chunk of our couplespeak; the patois you develop as part of living with another person for a long, long time. 

If someone has been "wronged", or wants to register their sadness, then one way is the George Michael Sad Walk.

Arrested Development is one of the finest sitcoms of the last thirty years. It, like so many shows, was cruelly the victim of TV executives not giving it a chance. Such is the way with these things. Besides, for every TV series that makes it, dozens of pilots for potential series lie in their wake. It's a dog-eat-dog world in TV land. 

But the show was awesome and thus many elements, lines, scenes or elements have entered our couplespeak. There's 'I don't understand the question and I won't respond to it' when someone says something confusing; from when Lucille was asked if she wanted a plate or platter at a down-heel eating place. Then there's 'It's so watery ... and yet there's a smack of ham to it' for moments when ham is introduced into a conversation, as said by Buster when 'sister-mother' made him some 'hot ham water'.

Then, of course, as mentioned, the George Michael Sad Walk.

George Michael is not the George Michael, the famed 80s rocker who found new fame as an out gay man with a penchant for public fornication, but rather George Michael, the teen-aged son of Michael Bluthe, the show's central protagonist. When George Michael is thwarted or rendered depressed he hangs his head like Charlie Brown and walks away in sadness, soft sad music playing in the background.

Today theBoy was making a marble tower (1). I saw on the blue table a toy-version of The Mystery Machine—the van the Mystery, Inc. gang drives around in in the show Scooby-Doo. It was a simple free-wheeling van-shaped toy, without any fancy mechanisms to store power; just straight normal push-along toy-car action. Naturally I had to roll it into the base of theBoy's marble tower.

The van collided politely with the base of the marble tower and ever so gently rocked the tower side-to-side. 

'Got it!' I shouted with triumph. 

theBoy resented my claim for victory. 

'Ha, ha,' he chanted. 'You didn't knock it over!'

So I recovered the van then power-slammed it into the marble tower, knocking it over. 

theBoy whimpered ... turned ... and eyes downcast did the George Michael Sad Walk. He was actually genuinely upset even though he'd directly invited me to have a crack at cracking his tower. I tried to explain that I took his 'ha ha' as an invitation but he wouldn't hear of it.

Daddy fail. 

(1) It's not a tower made of marble. It's a bunch of tower components and slides and the like to roll marbles down. You build it then drop marbles down it and watch them roll and drop.

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